Stationary

Left Side
Only looks for objects that are neither moving nor doing an action. [stationary Crate] [?] -> [stationary Crate] [Checkmark] [moving Crate] [?] -> [moving Crate] [Cross] The player is only stationary when realtime_interval is turned on, or when made that way with the right side of a rule.

Right Side
Makes something stop moving or stop doing an action. [left Player] -> [stationary Player] If referenced on the left side but not the right, nothing changes.